Showing posts with label character building. Show all posts
Showing posts with label character building. Show all posts

Sunday, October 20, 2013


HEROic Rules

The HERO system can do a lot of things , but it still needs some powers to allow the simulation of certain things. So being me I started creating new powers and skills to fill in the gaps.


New Power Matter Creation
    This power enables the hero to make lasting solid objects of a semi-permanent or permanent nature.  These objects have several characteristics that have to be determined when purchasing the power. Value , Size , and Utility.

Value 10 points lets you make inexpensive objects such as flowers , ice , playing cards , sandwiches or the like
         15 points lets you make items of value such as clay statues, non-precious metals
         25 points lets you create expensive items like computers , cars , diamonds etc
Size   1-100 points (at GM's discretion ) usually 1 oz or cubic foot per point til 20 points then 1 pound or cubic
         yard til 50 1 ton or 10 cubic yards after that.
Utility -8 for items of no in game worth (roses, water, ice)
         +10 pts for items of non combat worth (computers, cars)
         +50 pts for items with combat worth (guns , explosives)
         -5 points if the items can only be of primitive complexity or must have no moving parts
         +10 points if the item is of 20th century complexity or above

The base time to create is a full segment for every 5 points of size, this time can be reduced by a segment for every +1/4 advantage purchased.

The base END cost of this power is 1 point per 10 active points.

The base power is not ranged.
    
So Masked Tuxedo can always make a rose to give to the ladies costs 10(Value)-8(no worth)+1(size)= 3 points
Icelad can make basic objects of pure ice up to 50 tons worth 10(no value)+50(size)+10(non-combat worth)-5(no moving parts) = 65 pts
Technomancer can whip up small advanced electronics on a few moments notice 25(value) +10(size)+ 50(utility)+ 10(complexity) =95 pts
Moleculord can make anything he can concieve of 25(value)+100(size)+10(non combat)+50(combat ) +10(complex) =195 pts

Monday, October 7, 2013

A Warriors Lifepath

A warriors lifepath , roll 1d100 and add your level minus 1 . If playing AD&D, D&D or Palladium roll once per level. If playing other games such as Mechwarrior, Call of Cthulhu (in the WWI or WWII time period) , Top Secret just roll once for each year in your term of service.


1 You participated in a Secret Operation
2 You Avoided Capture by enemy forces despite the fact your unit was totally cut off
3 While on leave you were attacked by an enemy covert ops team and nearly killed.
4 You participated in an Advanced Training courses and picked up a new skill.
5 You participated in skirmishes with enemy recon forces
6 Life is either hurry up or wait, this year it was wait, wait, wait
7 If boredom was an ore you hit the mother lode that year, on the bright side you are much better at cards than most people think at first sight.
8 A series of run and gun fire-fights marked the year , you know how to run away like a champ!
9 You participated in overseas or offworld combat Training
10 Your unit was covered by a media personality or bard. Surprise you are a star !
11 You participated in a Planetary or City Pacification Excercise causing you to see attrocities you know you will never forget.
12 You were pressed into service in a job you were not trained for, and still performed admirably and got commendations.
13 You were Captured by enemy forces and ransomed back home.
14 You were Captured by enemy forces and freed by another unit.
15 You were Captured by enemy forces and escaped in a daring way, and someone wants you back !
16 You were Captured by enemy forces and tortured, then left for dead.
17 You were Captured by enemy forces and freed by an agent from your side who had infiltrated under cover.  You owe them a big favor , and they are going to collect.
18 As per command's orders you allowed yourself to be Captured by enemy forces to deliver a message to agents on the inside of the enemy camp . While there you were nearly killed.  You were exfiltrated by a covert Ops team.
19 You were Captured by enemy forces after your unit's surrender, you escaped during a natural disaster at the POW Camp.
20 You were Captured by enemy forces but were freed by an old friend who is now in the service of the enemy
21 Valor under fire got you a medal and the notice of the brass
22 During an Overrun by traitorous forces you were nearly killed,you know some of the people who betrayed you.
23 During an Overrun by traitorous forces you single handedly saved your entire unit.
24 Heavy fighting devastated your unit, and you were re-assigned
25 For a few months you were "missing in action", in a hotel , with an amazing person.
26 By hard work you scored a particularly spectacular coup on your rival in the unit, got them demoted and earned yourself an enemy for life.
27 Heroic Action during the year brought you the attention of your peers
28 A traitor sabotaged you unit's supplies, leaving you all stranded for 1d20 months
29 A fellow warrior wrongly accused you of sabotage, and it took you the whole year to clear your name
30 You participated in an Urban Pacificaction, sometimes you still hear the screams in your sleep
31 War is hell, but this tour didn't even qualify as heck. You made friends , money and caught up on your reading.
32 A series of beaurocratic snafus, transfers, and beaurocratic screw ups characterised this year
33 You participated in a deadly and dangerous covert ops mission and escaped unscathed.
34 You participated in a deadly and dangerous covert ops mission and were seriously injured
35 You participated in a deadly and dangerous covert ops mission and were the sole survivor, you were betrayed.
36 You participated in a deadly and dangerous covert ops mission which turned into a nightmare bloodbath of assassinations, espionage, and explosions
37 Intense fighting left you with a collection of new scars
38 Unexpected stiff resistance by the enemy makes you work hard for victory this year
39 Surprise enemy offensive strikes at your home base
40 A treacherous attack by mercenaries handed your unit a defeat and forced a full retreat.  You lost a lot of face.
41 Your position was overrun and your unit decimated
42 Heavy fighting devastated your unit
43 Fierce battling in a viscous freak storm forces you to survive by your wits when you get seperated from your forces.
44 Heroic action on your part saves a small convoy of fleeing refugees from the enemy
45 Heroic action on your part saves a small convoy of vital supplies from the enemy
46 Heroic action on your part saves a small convoy of escaped POWs from the enemy
47 Heroic action on your part steals a large convoy of desperately needed supplies from the enemy. You heard stories about cannibalism that winter over second breakfast.
48 Heroic action on your part saves a small convoy of fleeing third party warriors from the enemy, you now have some allies you can call on.
49 Heroic action on your part saves a small group of fleeing religious people  from the enemy
50 You were given special training for a secret mission, that never happened and that's OFFICIAL.
51 You went on a secret mission which went perfectly
52 You went on a secret mission which went horribly awry
53 You went on a secret mission which was intended to be a suicide run, but managed to survive only because you were too dumb to know it was impossible to succeed.
54 You went on a secret mission which was a mole hunt
55 You went on a secret mission which was a total and abject failure
56 Fighting to keep your rations down was your main mission this year
57 A solar eclipse was this year's most exciting event while posted in an idylic paradise
58 Betrayal by your own high command leaves you and your team trapped behind enemy lines, leading to your capture by enemy forces. A few of you escaped and swore vengeance .
59 Betrayal by your own high command leaves you and your team trapped behind enemy lines, where your super-heroic actions destroyed a major enemy force and led to a miraculous victory for your side, for which your traitorous leaders took credit
60 Betrayal by your own high command leaves you and your team trapped behind enemy lines, where your unit was decimated, you escaped by seducing an enemy.
61 Inter-unit rivalry leads to your force being left high and dry when support is needed most, you suffered the loss of several great friends.
62 Frequent shuffling and relocation disrupts your life too severely to allow any good to come of the year
63 A brutal enemy offensive put your unit under extreme pressure, your unit performed with distinction winning honor and you personally got the highest possible commendation.
64 A brutal enemy offensive put your unit under extreme pressure, your unit was crippled and you were seriously injured
65 Swift enemy forces leave your unit outflanked and outmaneuvered, but you personally break the back of the enemy offensive in a suicidal last stand. Oddly enough you survived .
66 You are ordered against a heavily fortified enemy position through unmittigated gall and brilliance your unit destroys the enemy without a single fatality
67 You are ordered against a heavily fortified enemy position through raw courage and after many casualties you take it
68 You are ordered against a heavily fortified enemy position and are torn to pieces
69 You are captured by enemy forces, but lead a massive jailbreak that gets you out of enemy hands, along with a dozen stolen enemy war machines
70 Your unit spearheads a massive assault against the enemies CP where you gain massive accolades for your brutal efficiency.
71 An enemy assassin almost kills you .
72 Friendly fire nearly kills you and your unit.
73 A failed artillery barrage and an enemy charge combine to leave your unit with undeserved glory
74 You and your unit crush an enemy strongpoint breaking the enemy line and giving your forces victory in a major campaign. Legends of the battle color your interactions with people.
75 A hard fought defensive campain gives you many life experiences
76 A serious injury leaves you in the hands of medics and doctors for the year
77 A saboteur destroyed your unit's fighting effectiveness during a major offensive and nearly leading to your death
78 Your unit participates in the capture of an enemy district capital
79 The looting of an ancient teasury discovered during a pitched battle becomes the year's highlight , as both side desert loaded with loot.
80 A decisive offencive led by your unit leads to glory and fame
81 When the chips were down you were there this year to collect the fallen and bring them safe to friendly hands
82 Your unit stuns the enemy with a savage assault and you are sighted for particularly valorious action
83 An enemy commander challenges you to single combat, you show him you fear nothing and no one.  His familiy is very impressed with the corpse you sent back.
84 Despite being ambushed your lead your unit in a brutal counter-offensive that breaks the back of the enemy command force
85 You discover that an ex-lover is now an enemy agent
86 A friendly agent warns you of an enemy assassin
87 In scouting an enemy position you recognise and exploit an enemy weakness that breaks the back of the enemy line
88 In a series of covert attacks you discover an enemy base
89 You lead a counter attack that kills a major enemy commander
90 You and your unit get a reputation as a "Can Do" group after a series of near impossible missions
91 Your reputation for having a sixth sense about the enemy gives you a reputation on your side as a good luck charm
92 Hundreds of enemy fall in battle against you as you make a heroic last stand at a narrow pass, something happened to you at the end, and you found yourself alive amongst the mountains of dead.
93 Dozens of your fellows make you thier battle chief in disregard of command's choice in the matter.
94 You subverted an enemy spy getting them to provide you with crucial info about enemy plans.
95 A serious accident while on patrol left you a scar for life
96 You trained for weeks for an operation that was cancelled
97 A friend introduced you to an addictive drug
98 Police work and civilian pacification was the mission for the year
99 You accidentally flash fried a large group of noncoms during a firefight and are still paying the price
100 Urban Pacification for a year,
101 Garrison Duty
102 Garrison Duty for half a year followed by a full retreat as enemy forces over-ran the area
103 Garrison Duty that led to a promotion
104 You participated in a brilliantly led campaign that gave you much glory and honor.
105 You were assigned to a recon team for 1d12 months as an adminstrative punishment
106 You offended a major official and were sent elsewhere for Garrison Duty.
107 A sniper nearly killed you while you were on leave from your unit.
108+ You were assigned to training duty , and spent the year teaching the new recruits how to soldier.

Tuesday, September 24, 2013

HERO-ic questions 

This idea is not original to me , but the web is a convienient place to post this. In most of my games I offer a chance for free Experience in exchange for some leverage questions . In D&D I offer (level x 25 exp ) each. In HERO system ,I offer 0-3 points each (usually 1) to a max of 50 points because they give me great hooks for the character and story. In other Marvel they are worth 10 karma a pop. Or in some games I just require the player answer any 10 questions to play their character. They give the GM some direction and ideas and more importantly force the player to think about thier character at some length.

   

What is this character's greatest love ?
What is the worst thing the character ever did to get what they wanted ?
What is this character's worst fear and why ?
What is this character's most intense belief ?
What was the character's worst injury and how does it show itself ?
What is this character's favorite food and where do they always go to get it?
What is the character's favorite beverage and where do they always go to get it?
What is this character's darkest desire , and what wouldn't they do to get it?
Who does your character most admire and why?
Who does your character most fear and why?
Who is your character's greatest rival , when did it begin?
Who is your character's hero/idol , what have they done to be like them or meet them?
Who are your character's dearest non-pc friends , name and describe 3 of them ?
Who does your character most hate and why?
What are your character's political beliefs ?
Who most strongly influenced your character's development ?
Where and how was you character schooled ?
If your character was a weapon what kind would he/she be , explain?
If your character was a color which one would he/she be , explain?
If your character was an animal what kind would he/she be , explain?
If your character was a season which one would he/she be , explain?
If your character was a type of weather what kind would he/she be explain ?
If your character was a substance what kind would he/she be ,explain?
What is your character's family home like ?
Family, who are they and how does your character feel about his/her family ?
How does your character feel about his/her friends ?
How does your character feel about his/her enemies ?
How does your character feel about his/her employer ?
What jobs has your character had and who are the memorable people they worked with?
Who has your character loved and why are they not with them ?
Who has your character killed , just list the important ones if they have a big list?
Who has your character seriously wronged ?
Who has your character worked for ?
Who has your character fought ?
What God or Gods does your character believe in assuming they aren't a priest type?
What religious background does your character come from ?
Does your character believe in an afterlife assuming they aren't a mage or priest type?
Does your character believe in aliens ?
Does your character believe in magic assuming they aren't a mage type?
Does your character believe in conspiracy theories ?
Does your character gamble , what is their game , and what is the most they have lost and won and who was involved?
What are your character's vices?
What kind of entertainment does your character prefer and where do they seek it?
What is your character's favorite hobby or pastime ?
How does your character make a living ?
Where does your character live , describe it and tell me about their neighbors?
What kind of music does your character listen to ?
What kind of mate is your character looking for ?
What is the one thing your character holds to be sacred above all else ?
What combat raining has your character had ?
What is your character's motto , how do they live up to it?
What was their Funniest experience  ?
What was their Saddest experience  ?
What was their most frightening experience  ?
What was their most embarrassing experience ?
What is your character's master goal ?
Does your character keep a journal or diary , where do they keep it?
What is your character's most prized possession and how did they get it ?
What kind of pets does your character keep ?
What place does your character go when out of combat/adventure ?
What kind of vehicle does your character use and what would they rather have?
How often does your character date and what kind of person do they tend to date?