Magic Monday : Focus on Gods of the Realms
Telos "God of the Forge and Fire"
Powerful and respected Telos appears as a man or dwarf made of iron or steel with eyes of smouldering silver or gold. He is Lawful, and his followers must be lawful as well, but they may be evil , good or neutral. Telos is the God who tamed fire and called the stones to weep forth iron, which by his blessing became steel. He is worshiped by Blacksmiths, Miners, Dwarves, and Gnomes. Some artificer magic users worship him as well. Priests of Telos wear fine armor when abroad and favor the colors Red and Yellow. Those wishing to become priests of Telos must be trained smiths , have a Strength and Constitution of at least 13
Restrictions : All Clerics of Telos must work Iron at least once a year (dig up Iron, Smelt it, and forge a device made of steel) failure to do so will prohibit them from gaining further levels until the ceremony called "The Song of Steel" is performed. The Ritual takes 3 months and involves teaching secret techniques and prayers to smiths, or studying and prayer in the underearth. Clerics of Telos may use any weapon, as long as it is made of metal, or any Weapon what-so-ever they have made completely by hand. The priesthood of Telos tithes 10% to the priesthood and 10% more of wealth must be spent on making forged goods of Iron or Steel . At each level they must make an idol to Telos and place it in a prominent public place, it's size and cost in proportion to the level gained and the trials the priest has undergone.
Gifts : Telos's Priests gain the following abilities
1st level : blacksmithing and goldsmithing talents are gained , +1 on all fire saves, can work thunderbolt iron
3rd level : make a +1 weapon when forging weapons on a critical success
The attempt costs an extra 500 gp in materials and 6+1d6 weeks time
+2 on all fire saves. Can work Blood Iron
5th level : make +1 armor when forging armor on a critical success.
The attempt costs an extra 500 gp in materials and 6+1d6 weeks time
+3 on all fire saves. Can work Blood Steel
7th level : make a +2 weapon when forging weapons on a critical success
The attempt costs an extra 1000 gp in materials and 9+1d6 weeks time
+4 on all fire saves. Can work Mithril.
9th level : make +2 armor when forging armor on a critical success.
The attempt costs an extra 1500 gp in materials and 9+1d6 weeks time
+5 on all fire saves. Can Make Blue Iron.
12th level : can make +3 armor or weapons on critical success. The attempt costs
3000 extra gp in materials and takes 9+3d6 weeks time
13th level : can construct an Iron Golem . Material Cost is 50,000 gp and it takes 3d12 months
15th level : can make +4 armor or weapons on critical success. The attempt costs
10000 extra gp in materials and takes 15+4d6 weeks time. Can work
Adamantium.
18th level : can make +5 armor or weapons on critical success. The attempt costs
25000 extra gp in materials and takes 21+5d6 weeks time. Can work
glassteel and laern.
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