24 Poisons of the Realms
1: Thieves Lament
An inhaled poison made of Komori
root powder.It is pale blue grey and is a dust. It causes immediate intense
bleeding and swelling causing 4 hp of damage around, leading to death within 3
hours. The initial save is made at plus 4.
2: Glasswrack
This
inhaled poison of
alchemical origin looks like fine ground glass and is made from the
distilled essence of dragon, snake, drake and lizard scales. It causes
stomach cramping and
nausea followed by digestive track failure taking effect within 4 hours,
accompanied by causes uncontrollable dance like muscle contractions that
render the vicitm paraylzed.The initial save is made at no
penalty
3: Tuni
This injected poison of
fungus origin .It causes massive fever causing 2
con loss an hour taking effect within 1
minute of insinustion. The initial save is made at minus 1
4: Scar Beetle Oil
This contact poison
is made from the liquified shells of the Scar Beetle. The oil is bright viridian and
smells of acid.
It causes blindness taking effect
within 1 minute, accompanied by coma like sleep and intense nightmares
within 20 minutes, and leaves survivors with weakness and stiffness for up to 1 hour after
awakening. The initial save is made at no
penalty.
5: Eriki Lizard venom
This contact
poison of reptile origin.Clear liquid, lemony smell. It causes intense bleeding and
swelling causing 6 hp of damage a round taking effect within 1 minute, with
a new saving throw each round. Once a save is made the toxin has run
it's course. The initial save is made at minus 4
6: Ocavia
This ingested poison of
alchemical origin is made from boiled a base of wormwood and oil beetle extracts. Purple liquid with a bitter oak
scent . It causes intense all over body
pain like being set on fire , Con check to take any action, taking effect
within 10 hours, and leaves survivors with an intense sense of euphoria and an
inability to feel pain for up to 2 hours after the initial effect has
run it's course . The initial save is made at minus 3
7: Deathgrip
This injected poison is
made from boiling the larvae of Yste flies.Brown goop with horrible meat
smell.
It causes immediate liver death ,
fatal in 72 hours or less.The initial save is made at no
penalty
8: Snailbite
This blue contact poison of is a sticky tar like resin of fungus origin.It causes immediate massive fever
causing 1 con loss an hour, leading to painfull death within 8 minutes.The initial save is made at minus 4
9: Gung Root
This injected poison is
made from Gungin bush root , boiled in oil ,it is a dark yellow in color and smells
of chlorophyl.It causes intense bleeding and
swelling causing 3 hp of damage a round taking effect within 65 minutes,
accompanied by agonizing cramps -3 to all actions. If the save is made it
serves as a potent stimulant and sexual aid. If not the corpse may be able to hold the
lid up of his own casket. Sleep will be impossible for 24-36 hours after it enters the
body. The initial save is made at plus 3
10: Greentooth
This ingested poison of
is made from pulped bark of Red Jarwalla trees. It is brown-black in color, and
smells sweet. It causes immediate true sight and
fever leaving the victim unable to act unless a saving throw vs poison is made,
this fever forces a loss of 1 CON point and hour until the CON reaches 3 , whereupon it breaks,
after the fever breaks the true sight wears off, this change in perspective requires
another save or death within 3 minutes occurs, seemingly of a heart attack. When
Greentooth is consumed it stains any bone surface green, thus the name. The initial save is made at no
penalty
11: Hasim also known as Bloodfire Venom
This
contact poison of
monsterous alchemical origin , made of the boiled organs of several
breeds of magical snake and demon blood. It causes intense bleeding and
swelling causing 3 hp of damage a round taking effect within 3 minutes,
after 7 minutes the victims skin begins to smoke, and the Hasim sets the
victims
blood on fire for 5 points of damage and a loss of 2 Constitution and
Perception a round. A save vs poison is required vs
both effects. The initial save is made at plus 5. If the saves are not
made Holy Water will stop the effects on consumption as will entering a
circle of protection.
12: Aruk
This injected poison of
monster origin is made from boiled down Gelatinous Cube. It causes intense bleeding and
swelling causing 1 hp of damage a round taking effect within 95 minutes
during which time the victim feels no pain at all those making the save still feel no
pain, those that fail thier save but live find themselves paralyzed for up
to 1 hour afterward unless the make a 2d10 CON check. The initial save is made at minus 1
13: Kakomi Vapor
This inhaled poison of
vegetable origin is an oily red liquid that boils at exposure to air
unless the temperature is 50 or less. It causes immediate stomach
cramping and nausea followed by digestive track failure, leading to death
within 1 minute or less after being breathed. The initial save is made at plus 2
14: Crowkiller
This ingested poison of
vegetable origin, looking like golden nuggets the size of corn kernels. It causes brain fever causing 2
Int, Wis, Chr loss an hour taking effect within 8 hours, leaving the victim
incapacitated for a day or more. The initial save is made at plus 4. It is commonly used by Halfling farmers.
15: Naga Blood
This injected poison of
monster origin. It causes astral perception and
brain fever leaving the victim unable to act
taking effect within 10-22 hours,
and leaves survivors with hallucinations for up to 40 hours .The initial save is made at plus 4.
16: Banga Nag
This contact poison of
shellfish origin. It is a black oily resin. It causes immediate massive
cramping and bleeding causing 9 hp of damage immediately, leading to death
within 25 minutes. The initial save is made at minus 2.
17: Hwan Nag
This contact poison made
from sea urchin's spines. It causes convulsions save vs
poison at -3 each round to act, taking effect within 6 hours, and leaves
survivors with synesthesia for up to 1 hour afterwards . The initial save is made at plus 3
18: Jester's Curse
This contact poison
of vegetable origin, made from Mandrake harvested from beneath a
hanged gypsy.
This Brownish green resin causes causes the uncontrollable
laughter ,until death by a heart attack , save each turn vs death
taking effect within 9 minutes,accompanied by massive bleeding at
the areas of contact 1d4-1 pts of damage per round, and leaves
survivors with synesthesia for up to 1 hour .The initial save is made at minus 4
19: Drake's Bile
This contact poison
of monster origin, it takes the form of a Reddish orange sticky goo.It causes hallucinations taking
effect within 10 hours, accompanied by pancreas failure , fatal in 72
hours, and leaves survivors blind for up to 6 months .The initial save is made at minus 3
20: Hellbroth
This contact poison of
alchemical origin it is a yellowish sticky mess smelling
and looking like honey.
It causes intense bleeding and
swelling causing 2 hp of damage a round taking effect within 4 minutes, and
leaves survivors with painful joints for up to 10 days . The initial save is made at minus 4
21: Crypt Wine
This injected poison of
fungus origin , taken from various underground dwelling fungi
particular to graveyards. It causes massive fever causing 2
con loss an hour taking effect within 80 minutes, at runs it's course in
2-20 hours. The initial save is made at plus 5
22: Redskin
This injected poison of
vegetable origin It causes intense pain and burning
causing 4 hp of damage a minute taking effect within 8 hours, accompanied
by respiratory failure save or die, and leaves survivors with a massive
skin discoloration .The initial save is made at plus 3
23: Miser's Lament
This injected poison of shellfish
origin It causes sleepiness taking effect
within 10 minutes, accompanied by
massive cramping and bleeding
causing 1 hp of damage immediately.The initial save is made at minus 4
24: Popskull
This ingested poison of
vegetable origin. This reddish black liquid smells of
turnips . It causes weakness -6 Strength and
Constitution taking effect within 11 hours, and leaves survivors
bleeding from the nose, gums and eyes for up to 1 hour .The initial save is made at plus 1
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